include('shared.lua')

SWEP.PrintName = "HAAX!!! Swep."; 
SWEP.Slot = 1; 
SWEP.SlotPos = 1; 
SWEP.DrawAmmo = false;
SWEP.DrawCrosshair = true;
SWEP.WepSelectIcon = surface.GetTextureID("weapons/haxicon") 